A closer look at Charlie

I put Charlie on the exam table today. I wanted to sit down with the magnifier and find out what it feels like to look for something myself.

Studio examination UI concept, version 006.

I tried Place and Take, opened the Examine action and saw the captured close camera and portrait Tablet. I could choose the Hand or Magnifier and aim with an aligned tool cursor.

I fitted regions on Charlie’s head and abdomen in the exam prefab. Workshop let me choose collider shapes and write findings linked to the tool, region and current symptoms.

Both tools reached their intended regions in the log. I had one animal working and still needed to test another, plus what the game should remember about a discovery after a reload.

I could shape the examination in the scene myself. The collaboration had moved from discussing what the feature might be to giving me a place to make and test the details.

Charlie sculpt study in Blender. The viewport capture illustrates the art work around this period.

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Fur that survives a change of scale

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Two feedings on the porch