I split the Town Square test into two stories today. I want to see where Rick's drill and Charlie's rescue each go without holding both in my head.
Workshop gave me a graph for encounter progression and another for conversation beats, routes and choices. I used the conversation graph to revise conditions that depended on what the player had said earlier.
I authored Rick’s branching dialogue using the graph. Its connections updated the same conversation data the game reads, so the picture and the rules stayed together.
The route to Dr. Harper still recorded navigation warnings. I could use the graph to see the authored path and the log to see what the game did with it.
The graph changed what I could ask of Codex. I could describe how I wanted to work with the story, then judge the tool by whether it let me find and change a branch.